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Comments (37)

What do you think?

PLS ADD LINUX SUPPORT

You should fix the Lighting or at least add a gamma setting since the training map is most of the times way to Dark, I really like the Idea with the Prop hunting!

Oh my god, one of the best game modes in a video game is now a standalone game!!

the animations arent the best and when I picked the SMG I got a rocket launcher?? sadly couldn't find a game but a standalone prophunt is really exciting
p.s. hi Jim Pickens

can you make this for mac i really want to plays this

Prophunt is a multiplayer game where there are two teams Hunters and Props.
Props will hide from hunters while hunters will find them.
Props have to survive 6 mins by becoming various objects from the map and blend in with them

shooting_gif.gif
highresscreenshot00004-pxwcuqms.png

Requires 2 players minimum
The game can be played without steam but only offline Lan
STEAM will be required to play online

ALL CONTROLS ARE EDITABLE

Public Assets used:

Good sky

Bp wpn component

Fps weapon bundle

Military weapons silver

HQ Residential House

Flyingkitty's Video: Now That's A Lot Of Phil Swift Brain Damage

Note: Game is in early access so expect some glitches and bugs.

#shooter #multiplayer #survival #fps #other #action #singleplayer #survival #3D #FirstPerson #PvP #prophunt #UnrealEngine



teen
Mild Fantasy Violence
Animated Bloodshed
Mild Language

Another small Update!

V0.2.4

New lighting sneak peek

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Hunter AI is complete now.

The basic search, investigate and shoot functions work.

I'll make it better over time, adding newer search methods, checking if the player switches props etc

Read Article for more info :)

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Update on the hunter AI:

Some problems here & there
but the overall AI is coming together pretty well

The problem shown in the clip has been fixed

Update 0.2.3

Functions converted to C++, Some level changes and Bug Fixes

Small update 0.2.2

Thinking about making the lake shallow

but what do you think
leave it as deep or change landscape to shallow?

edit: keeping it deep

Quick update 0.2.1

minor patch

Patch 0.2.0

Bug fixes and Minor improvements

See Article for all the notes

I changed the grenade launcher to be an actual launcher instead of it being a hit trace explosion,

Made sure that glass doesn't break under lower force

and made some changes to the Cabin map